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Three students stand at the front of a classroom. They are pointing at a computer and consult a map. A student stands behind them wearing virtual reality equipment.
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Immersive Education: Virtual Reality and Project-Based Learning in the History Classroom

Andrew Wilson

This article details a student-centered assignment that integrates primary source analysis and the immersive medium of virtual reality. The goal of the activity was to increase student spatial familiarity and geographic knowledge of historic spaces, as well as expand their interest in primary sources.

Read more… Immersive Education: Virtual Reality and Project-Based Learning in the History Classroom

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